home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
BBS Toolkit
/
BBS Toolkit.iso
/
doors_1
/
geobaker.zip
/
HELPM
< prev
next >
Wrap
Text File
|
1980-01-01
|
2KB
|
39 lines
Military Commands
=================
[A]ttack enemy region: you must be at war with the controlling nation, and you
only get 1 attack every month. Your fleet must outnumber the enemy by
at least 2-1 after the naval conflict for a mainland attack. In addition, the
preparations for any attack use up commodities according to the following
table:
AGR ENE MET NON IND TEC
=== === === === === ===
each 2500 troops 2 1 0 1 0 0
each 5 tanks 0 1 1 2 3 1
each 5 planes 0 2 1 3 3 1
each 5 ships 0 3 2 5 4 1
[B]uild weapons: allows you to increase your forces according to the following
cost table:
MET NON IND TEC Money (millions of $)
=== === === === =====
each tank 4 2 5 7 1
each plane 4 3 7 10 1
each ship 12 10 13 9 2
(all commodities are taken from the national stockpile)
[D]estroy weapons: I put in this command in case anyone ever makes any arms
control treaties or limits or anything like that. Probably a pipe dream.
However, it is possible to salvage half of the commodities that went into
the production of the weapons in their creation with this command.
[E]mbargo: sets embargo levels on other nations.
attack embargoing [N]avies: take them on one at a time.
[Q]uit to main menu
air[S]trike: allows you to bomb the population or economy of a region you're
at war with.
change [T]roop size: allows you to funnel men from region to army and back.
[V]iew military: parades all of your forces down the screen.
** Note: Keeping a standing army is rather an expensive process, and costs
the following each month:
Each soldier: $50
Each tank: $1000
Each plane: $3000
Each ship: $8000